![]() They add some variety to the usual gun-upgrade scheme of “You have L Laser, so you should now get L Laser+. If I’m not mistaken, the chance to hit is calculated per round, which is how missiles work, and it helps get past those pesky Evasion maluses on fast Mechs. This means that instead of a single, heavy shot, they fire a bunch of smaller rounds. Most of them – like Snub-PPC and LB-X Autocannons – are taking the shotgun approach to existing guns. The developers, Harebrained Schemes say they have one last free update due later this month February then that's the end of their current plans for the turn-based tactical mech 'em up. So the Mechs in BattleTech: Heavy Metal DLC might be hit and miss, but the guns and components that you get in the mix are more interesting, especially if you’re into making light Mechs feeling more obsolete than they are already. 12, 2020 Follow BattleTech 21 comments After three expansions and almost two years, BattleTech is just about done. It’s slow and badly armored, and 4 AC/10s (with a module that helps compensate for recoil) can be scary, but not too scary. On the other hand, “fire support Assault Mech” is an oxymoron that describes how impractical Annihilator is. ![]() Its unique module, which helps missiles cluster (read: hit the same mech body part), has an effect that’s obvious both visually and in practice. While “fire support heavy Mech” almost feels like an oxymoron, 40 LRM hits can cover many a sin. Option B: Abandon the hunt and head for the sensor array.I would single out the Archer as one of the Very Useful Mechs. Mission 3 (Recovery OR Capture Base) Option A: Continue the hunt for Lees. NOTE: the next mission will regardless be a consecutive deployment following Mission 2. ![]()
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